Key Facts and Statistics About Math, Math Games, and Apps

Posted by Mohit S. Jain on May 07, 2024

 

math facts and statistics

{All the data presented in this article has been verified by Mr. Mohit S. Jain, the founder of Genie Academy, one of the best learning centers for children in New Jersey.}

Are you interested in learning fascinating statistics and facts about math games, apps, or overall math? Our article explores the interesting facts and compelling data showing how these digital tools change how kids learn math. From improving test scores to reducing math anxiety, learn how games and apps are making math not only more accessible but more enjoyable for students around the world. Whether you're a parent, an educator, or just a math enthusiast, you'll find plenty of intriguing ideas in our exploration of the intersection of technology and education.


Methodology 

In writing this article, we used a comprehensive research approach to ensure accuracy and relevance:

  • In-depth Research: We have conducted extensive research by analyzing various studies and surveys from reputable educational sources, such as ResearchGate, NCBI, and more. This allowed us to collect reliable data on the effectiveness of math apps and games in developing children's math skills.
  • Expert Analysis: Mr. Mohit S. Jain, an expert in child education with over 20 years of experience, has carefully analyzed and interpreted all the facts and statistics presented in this article. Mr. Jain founded Genie Academy, a respected learning center in New Jersey that integrates digital games and apps into teaching methods.
  • Cross-Checked Data: Every piece of data used in this article has been cross-checked for authenticity and relevance, ensuring our readers receive the most accurate and up-to-date information.

11 Statistics About Math Games and Apps

#1 Fact: A study by the Joan Ganz Cooney Center at Sesame Workshop found that children who regularly used an educational math app over two weeks showed a 15% improvement in math skills compared to those who did not.

  • A study by the Joan Ganz Cooney Center at Sesame Workshop highlights the important role of technology in education, especially through educational apps. These statistics highlight the potential of digital learning tools to complement traditional teaching methods effectively. By integrating carefully designed educational apps into their learning experiences, children can experience a more fun, interactive, and personalized approach to mathematics, leading to measurable improvements in their abilities. 

#2 Fact: According to a 2021 study, the use of mobile devices worldwide, including smartphones and tablets, reached 15 billion. 

  • These data show that mobile devices such as smartphones and tablets are widely used in everyday life, including in schools. People increasingly use these devices for learning as many apps are available for different subjects. Math apps are essential as they help understand various concepts and mathematical terms. The increase in mobile devices for learning indicates a significant change in teaching methods that use more technology and interaction. This approach is excellent for students accustomed to digital tools, helping them understand complex ideas in a way that fits their digital lifestyle.

#3 Fact: According to a recent report, the educational app market, including math games, has grown significantly over the past few years. In 2022, it was reported that education apps generated $7 billion in revenue and had 320 million users.

  • The educational app market, which includes various learning tools such as math games, has grown significantly in recent years. The sector generated $7 billion in revenue in 2022, up 7.2% from the previous year. These apps often complement traditional education by providing interactive and flexible learning experiences. Notably, the math app was ranked among the top 6 educational apps with the highest number of registered users, highlighting its popularity and important role in the educational app space. 

    educational app market data

#4 Fact: Studies have shown that early exposure to math games and puzzles can improve mathematical skills and increase the likelihood of pursuing STEM careers later in life. 

  • Involving children in math-related activities from an early age improves their numerical abilities, problem-solving skills, critical thinking, and creativity. Research has shown that early exposure to math games and puzzles not only develops these skills but also significantly increases the chances that a child will choose a career in STEM later in life. These interactive and engaging approaches to learning mathematics help build a strong foundation for future academic and professional success in fields that rely heavily on strong math skills.

#5 Fact: Reports show that as of early 2021, Prodigy, a widely used math game for grades 1-8, reported having over 100 million users worldwide. The game's success lies in its interactive world, where children can practice math skills customized to their grade level and curriculum.

  • As of early 2021, Prodigy, a math game designed for children in grades 1 to 8, has attracted more than 100 million users worldwide. The game's widespread success can be attributed to its engaging and interactive world where children can practice math skills tailored to their specific grade level and curriculum. This personalized approach makes math fun and helps students effectively understand and master math concepts, contributing to their educational development.

#6 Fact: According to a survey by PBS, 74% of teachers described digital learning tools, including math apps and games, as beneficial to teaching and learning. 

  • These tools are especially valued for their ability to customize the learning experience to the needs of each student, making education more personalized and effective. They also significantly increase student engagement, making learning interactive and enjoyable. This combination of customization and interaction helps improve understanding and retention of learning material.

#7 Fact: An American Educational Research Association study found that using educational apps and games can lead to modest but statistically significant improvements in academic performance. 

  • Integrating educational apps and games into classroom learning has shown tangible benefits. For instance, elementary students who consistently engaged with math apps over a school year demonstrated an average increase of about 4 percentile points in their math test scores compared to their peers who did not use these tools. This example underscores how digital educational resources can effectively enhance academic achievement, providing a statistically significant boost in performance.

#8 Fact: Based on a study, 4th-grade students' knowledge of fractions increased by 10-15% after using a math app. In a large-scale study of 480 elementary school students, math performance overall increased after using the apps.

  • Integrating math apps into primary education has proven to be a highly effective strategy for improving students' understanding of complex concepts, especially fractions. In a comprehensive analysis involving hundreds of fourth graders, those who used these digital tools showed marked improvements in their math skills. This achievement is particularly significant in improving immediate learning outcomes and laying a strong foundation for future mathematics learning. Such results highlight the potential of educational technology to significantly improve academic performance, highlighting its value as an additional resource in the classroom.

#9 Fact: A survey revealed that nearly three-quarters (71%) of teachers who use digital games report that games have improved their students' math performance.

  • The widespread adoption of digital games in education has yielded positive results, especially in mathematics. Teachers incorporating these games into their curriculum have seen noticeable improvements in their students' math skills. This increase in productivity is attributed to the interactive and fun nature of digital games, which make learning more enjoyable and reinforce math concepts through repeated practice and applied problem-solving. This approach has proven effective in helping students better understand complex mathematical principles and improve their academic performance.

#10 Fact: Research indicates consistent and positive math engagement through games and interactive activities can significantly reduce math anxiety, making math more approachable and enjoyable for students.

  • Math anxiety is a real phenomenon that can impact children's learning and confidence in math. Incorporating games and interactive activities into math lessons can help ease these feelings. By engaging students in a fun and dynamic way, these educational tools can transform math from a source of stress to a subject of interest. This method not only makes mathematics more accessible but also increases students' enjoyment and engagement, which ultimately promotes a more positive attitude toward learning mathematics.

#11 Fact: Research shows that simple, linear board games in preschool settings have effectively improved numerical skills in young children, underscoring the potential of integrating such games into early education to bolster foundational math skills.

  • Introducing simple, linear board games into the preschool environment has proven to be a fruitful strategy for improving early number comprehension among young learners. These games, which typically involve counting spaces and number recognition, serve as fun and educational tools to promote the development of early math skills. The success of such games in preschools highlights the importance of using play-based learning methods for more complex mathematical concepts in children's learning. This approach makes learning more enjoyable and supports preschoolers' cognitive development.

Other Interesting Facts

#12 Fact: Blaise Pascal began working on mathematical concepts at age 12 and famously discovered Pascal's Theorem on the properties of hexagons at just 16 years old.

  • Blaise Pascal's profound contributions to mathematics began surprisingly early. By the age of 16, he had already made a revolutionary discovery using Pascal's theorem, which explores the complex properties of hexagons. This seminal work made him one of the youngest mathematicians to impact the field significantly. Pascal's achievements during his formative years highlight the exceptional abilities of young minds in advancing scientific understanding, inspiring future generations of mathematicians to explore complex concepts from a young age.

#13 Fact: Terence Tao showed extraordinary mathematical ability from a young age. He participated in international math competitions and won a gold medal in the International Mathematical Olympiad at age 13. At 24, he became the youngest ever full professor at UCLA.

  • Terence Tao's journey in mathematics is a testament to what young talent can achieve through early education and opportunity. His early achievements, such as winning a gold medal at the prestigious International Mathematical Olympiad, highlighted his exceptional abilities and laid the foundation for his future successes. Tao's rapid rise in the academic world shows his outstanding intellectual abilities and is an inspiring example of how early support and recognition can lead gifted individuals to extraordinary success.

#14 Fact: Srinivasa Ramanujan, largely self-taught, developed sophisticated mathematical theories with little formal training. By 12, he had mastered trigonometry and began developing his sophisticated theorems.

  • Srinivasa Ramanujan's success in mathematics is a compelling example of how innate talent flourishes despite limited academic opportunities. By 12, he had mastered advanced topics such as trigonometry and soon began creating his complex theorems, demonstrating an exceptional aptitude for numbers and abstract concepts. Ramanujan's ability to develop such complex mathematical theories without formal training highlights the power of intrinsic motivation and self-education in unlocking potential even when resources are limited. His contributions had a lasting impact, inspiring countless mathematicians and scientists who followed in his footsteps.

#15 Fact: On March 14th, UNESCO celebrates International Day of Mathematics, emphasizing "Mathematics is Everywhere" to highlight math's pervasive role in daily life and its critical importance across various facets of our environment and activities. 

  • Celebrating International Mathematics Day highlights mathematics's important role in our daily lives and worldwide. The applications of mathematics are endless, from the algorithms that power our smartphones to the equations that help predict weather patterns. It shapes how we understand and interact with everything around us, driving innovation in technology, science, and even the arts. Recognition of this day highlights the importance of mathematics in solving complex global problems and improving our understanding of the universe, emphasizing its importance from an academic perspective and as a critical element of human progress and development.

Conclusion

This article examines how math apps and games are used in schools and what they mean for learning. The facts and statistics discussed in this article show that digital tools are not just additional resources but essential components in shaping the future of education. Here are the key takeaways:

  • Increased Engagement: Math apps and games significantly increase student engagement by making learning interactive and enjoyable.
  • Performance improvement: Regular use of digital math tools has been shown to improve students' math abilities, as evidenced by higher test scores and a deeper understanding of complex concepts.
  • Early Development: Initiating math education at an early age through games and apps can establish a robust foundation, particularly in fostering critical thinking and problem-solving skills.
  • Accessibility: Digital tools are crucial in making learning accessible to a broader audience, dismantling traditional barriers, and offering quality education irrespective of geographic and economic constraints.

What To Do Next…

1 Get your free 60-minute Child Assessment and learn:

  • If your child is learning at the appropriate age level.
  • Your child’s strengths and where they need additional help.
  • If your child has an affinity for a particular subject, they may excel in.
  • Our professional recommendations and learning strategy for your child.
  • And much more…

2 Have more questions? Call us at 732-651-2700 to discuss your Child's specific needs.

SIGN UP FOR A FREE CLASS